Hao-Tse (Max) Wu

Software Engineer & MSc Student at UVic

Driven to design high-fidelity models and build creative, data-driven solutions, with a passion for continuous learning and expanding technical capabilities across diverse engineering fields.

About Me

Education, skills, and professional journey.

Game Development

Swift Striker, Fracture, and Unity&Unreal Engine-based interactive experiences...

C# C++ Unity Unreal Engine

Technical Research

AI-Generated Music Detection (TCN), Data Analysis, Retrieval-Augmented Generation (RAG), Tim Hortons Simulation (Python) ...

Graphics Data Analysis Machine Learning Diffusion Models Simulations in Operations Research

Relevant Coursework

Machine Learning Data Analysis Simulations in Operations Research Computer Graphics Database Systems Mobility Analysis

Focus Areas

My current research is focused on Generative Diffusion Models, Mobility Data Analysis, Large-Scale Data Processing, and Machine Learning.

Languages

Python C++ JavaScript C# SQL

Frameworks & Tools

Node.js PyTorch LlamaIndex Unreal Engine 5 Unity MongoDB PySpark scikit-learn Git Linux New Relic